Acqill
Build small. Ship fast. Grow it.
Based in Ikebukuro, Tokyo, I'm an independent developer handling everything — planning, development, and ongoing operation — for games, mobile apps, and websites.
Build small. Ship fast. Grow it.
Based in Ikebukuro, Tokyo, I'm an independent developer handling everything — planning, development, and ongoing operation — for games, mobile apps, and websites.
ACQILL is an independent business based in Ikebukuro, Tokyo, Japan. I plan, develop, and release games and mobile apps built with Unity, and also take on website production and UI design.
My guiding principle is to "build small, ship fast, and grow it through real use." I try to keep the distance between sorting out requirements and having something actually working as short as possible — and because this is a one-person operation, I can move quickly on decisions while still paying attention to detail.
- I handle everything from initial planning and requirements through to release
- I take care of app store submissions and review processes
- I continue to support operation and improvements after release
Game development with Unity / C#. I handle everything from prototyping through game design, implementation, and publishing on stores.
Skills: Unity / C# / 2D / 3D
Mobile app development for iOS / Android. I handle the full process from design through implementation and app store submission/review.
Skills: iOS / Android / Unity / UI Design
Website production with semantic HTML and maintainable CSS. Performance and accessibility are built in from the start.
Skills: HTML / CSS / JavaScript / Responsive Design
UI design, icons, banners, and other graphic work. Designs are made with implementation in mind, keeping rework to a minimum.
Skills: UI Design / Logos / Banners / Print Materials